Hacked By AnonymousFox
# frozen_string_literal: true
module Gem::Molinillo
# @!visibility private
module Delegates
# Delegates all {Gem::Molinillo::ResolutionState} methods to a `#state` property.
module ResolutionState
# (see Gem::Molinillo::ResolutionState#name)
def name
current_state = state || Gem::Molinillo::ResolutionState.empty
current_state.name
end
# (see Gem::Molinillo::ResolutionState#requirements)
def requirements
current_state = state || Gem::Molinillo::ResolutionState.empty
current_state.requirements
end
# (see Gem::Molinillo::ResolutionState#activated)
def activated
current_state = state || Gem::Molinillo::ResolutionState.empty
current_state.activated
end
# (see Gem::Molinillo::ResolutionState#requirement)
def requirement
current_state = state || Gem::Molinillo::ResolutionState.empty
current_state.requirement
end
# (see Gem::Molinillo::ResolutionState#possibilities)
def possibilities
current_state = state || Gem::Molinillo::ResolutionState.empty
current_state.possibilities
end
# (see Gem::Molinillo::ResolutionState#depth)
def depth
current_state = state || Gem::Molinillo::ResolutionState.empty
current_state.depth
end
# (see Gem::Molinillo::ResolutionState#conflicts)
def conflicts
current_state = state || Gem::Molinillo::ResolutionState.empty
current_state.conflicts
end
# (see Gem::Molinillo::ResolutionState#unused_unwind_options)
def unused_unwind_options
current_state = state || Gem::Molinillo::ResolutionState.empty
current_state.unused_unwind_options
end
end
end
end
Hacked By AnonymousFox1.0, Coded By AnonymousFox