Hacked By AnonymousFox

Current Path : /proc/thread-self/root/proc/thread-self/root/proc/self/root/usr/share/ghostscript/Resource/Init/
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Current File : //proc/thread-self/root/proc/thread-self/root/proc/self/root/usr/share/ghostscript/Resource/Init/xlatmap

% xlatmap - the map of translation tables for various kinds of fonts.
%
% It specifies Decoding resources to be used with FAPI-handled fonts.
% If a font contains multiple character mapping tables, this gives 
% priorities for choosing a specific table from the font according to
% the order of entries of this map.

% This file is intended to be customized by users. Please keep the 
% obvious format of this file. Strings and names must not be empty
% and must not contain null ('\0') characters.


% The map contains entries for each kind of font being handled by
% any font rendering plugin. The key of an entry is the font type
% and the value is array of pairs.
% The first element of pair is a string which encodes identifier of
% character mapping table. The format of the first element depends
% on the font type, and should be recognized by the font rendering 
% plugins. The second element is name of the Decoding resource. If 
% that resource is not available, definefont will fail. Note that 
% currently we supply insufficient decoding resources, as well as 
% insufficient entries in this map.

/TrueType
[ % Each entry is pair :
  % a string PlatformID.SpecificID and a name of Decoding resource.
  (3.0) /Symbol   % Symbol
  (3.1) /Unicode  % Unicode
  (3.2) /ShiftJIS % Japanese
  (3.3) /PRC      % Simplified Chinese, GB2312
  (3.4) /Big5     % Traditional Chinese
  (3.5) /Wansung  % Korean
  (3.6) /Johab    % Korean
  (3.10) /UCS-4   % UCS-4
  % todo : add more entries
]

/PostScript
[ % Since PostScript fonts were designed especially for PostScript,
  (*) /Unicode % fixme : other charsets
]

/Intellifont
[ (*) /FCO_Unicode % fixme : other charsets
]

/Microtype
[ (*) /FCO_Unicode % FCOfontmap may may overwrite this for a specific font.
]

Hacked By AnonymousFox1.0, Coded By AnonymousFox